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		<title>Shapefighter review: A twin-stick bullet-hell that I wish I could love … but I wasn’t up to the challenge</title>
		<link>https://guiltygamer.com/shapefighter-review-a-twin-stick-bullet-hell-that-i-wish-i-could-love/</link>
					<comments>https://guiltygamer.com/shapefighter-review-a-twin-stick-bullet-hell-that-i-wish-i-could-love/#respond</comments>
		
		<dc:creator><![CDATA[Daniel Allen]]></dc:creator>
		<pubDate>Sun, 07 Sep 2025 12:03:39 +0000</pubDate>
				<category><![CDATA[REVIEWS]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[SHMUP]]></category>
		<category><![CDATA[Steam]]></category>
		<guid isPermaLink="false">https://guiltygamer.com/?p=2902</guid>

					<description><![CDATA[<p>Back when the Xbox 360 was the cutting edge of video game technology, Geometry Wars: Retro Evolved was my jam. Although I could never unlock all of the achievements, I would invest hours pushing myself as far as possible. No matter how many times I played or how often I died, the game was always [&#8230;]</p>
<p>The post <a href="https://guiltygamer.com/shapefighter-review-a-twin-stick-bullet-hell-that-i-wish-i-could-love/">Shapefighter review: A twin-stick bullet-hell that I wish I could love &lt;p style=&#039;color:#898989;font-size:16px;padding-top: 4px;&#039;&gt;… but I wasn’t up to the challenge&lt;/p&gt;</a> appeared first on <a href="https://guiltygamer.com">Guilty Gamer</a>.</p>
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